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A new 150 mb update goes live for Relic’s Dawn of War 2 today. Patch 1.1.3 fixes the long-standing population cap bug…mostly anyway. Being the first of two updates, 1.1.3 is expected to eliminate the issue in most cases, however it is still possible to run up against the bug under certain circumstances, however it would require intentional exploitation. The second fix will be aimed at completely fixing the issue.
Oh, and those of you with high-end graphics cards should be able to select Ultra settings now. Rad.
We’re in the process of going live with a new patch for Dawn of War II. Today’s game update is aimed at resolving a population cap bug that you’re all likely well aware of. Many thanks for your patience as we worked on getting a fix in for this and tested:
Patch Size: 150MB
Patch Notes:
PvP Gameplay
• Addressed a Population Cap issue where during reinforcement, the final unit reinforced charged twice the population cap to the player. *NOTE* – This is part of 1 of a 2 part fix. There are still a few edge cases where the bug could occur. They are however, rare and require intended exploitation in order to recreate. Our next patch will completely resolve this issue but requires further testing and certification.
Visuals/Graphics
• Fixed an issue where users with the top end video cards were unable to select Ultra settings
Campaign
• Fixed a Fatal Scar error in Mission D (Angel Forge)
Similar Posts:
- Incoming! Dawn of War 2 Patch On the Way
- Dawn of War 2 Patch Finalized, Going Live Within 2 Weeks
- Dawn of War 2 Patch 1.2.1 Coming to a Computer Near You on 4/13/09
- World in Conflict v1.010 Patch Released
- Dawn of War 2 Zero-Day Patch Update
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