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Last week, Japanese gaming rag Famitsu revealed a new JRPG called End of Eternity two days in advance of the game’s teaser website, which featured a countdown to the grand unveiling. The full-featured EoE website went live on schedule and now boasts a debut trailer with some impressive CG-rendered video, though no gameplay footage is featured.
Developed by tri-Ace and published by Sega, End of Eternity takes place in the future and, unlike most virtually all of its contemporaries, features gun-based combat, which has already earned it innumerable comparisons to the defunct yet beloved Parasite Eve games. EoE marks the first project that tri-Ace, best known for its Star Ocean franchise, has worked on without Square Enix. It’s also the first time that they’ve developed a game for release on the Playstation 3.
1up.com provides a brief summary of the Famitsu article:
The game will take place entirely in a colossal machine-city called Burzel, whose millions of citizens subscribe to an (as yet unnamed) monotheistic religion. Director Takayuki Suguro points out that the player will never venture outside of Burzel in End of Eternity; what, if anything, exists beyond its borders is a mystery.
The Famitsu article reveals three characters: Vashyron, a 26 year old former soldier working for a private military company, 17 year old Zephyr, a boy scouted by Vashyron to work for his PMC, and a 19 year old girl known only as Experiment 20 — an ominous moniker, as she’s fated to die on her 20th birthday. Little more biographical info is found in the article, though the startling snippet of dialogue provided for hero Zephyr is worth noting: “The fact that I live is proof there is no God”
End of Eternity is currently slated for a Winter 2009 multi-platform (Xbox 360 and PS3) release in Japan.
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April 14th, 2009 at 2:51 pm
I’m gonna be that guy and tell you that Parasite Eve is not defunct, and is in fact scheduled to release a third installment on the PSP
April 15th, 2009 at 11:25 am
Pshh everybody knows that hand-held franchise installments don’t count. Just look at The Legend of Zelda: Spirit Tracks.